The /startattack command can be used with almost any special ability to begin auto-attacking the current target, even if you do not have enough rage to successfully cast the chosen ability. A premade macro for charge appears below, but you can swap out another ability name (Devastate, Shield Slam, etc.) to start attacking a newly acquired enemy. This is especially useful for tanking when you may be tab-targeting through enemies.
What it does: Casts Charge at your current target, then begins to auto-attack that target.
How to use it: Click on or press the keybind for the macro button.
Last Stand – Enraged
/cast Last Stand
/cast Enraged Regeneration
What it does: Casts Last Stand to increase your current and maximum HP by 30%, then activates Enraged Regeneration to heal you for 10% of your maximum HP plus 4% each second for 5 seconds.
How to use it: Click on or press the keybind for the macro button. It casts both spells to trigger a heal over time with a single button press. Use this when you need a significant heal.
/cast [@focus, harm, exists][@target] Pummel
What it does: Casts Pummel at your focus target if it exists and is hostile. If no focus exists or if focus is friendly, casts Pummel at your current target.
How to use it: Click on or press the keybind for the macro button. It casts Pummel to interrupt spellcasting on your focus target without losing your current target. This is useful for when you need to interrupt a spell from a particular mob, but may not be targeting that mob (such as when another enemy is a higher priority in the kill order, but a particular spell still needs to be interrupted).
/use [@mouseover, harm] Taunt; [@mouseovertarget] Taunt
What it does: Taunts the target of the friendly player with Taunt, but only if that target is hostile.
How to use it: Click on a frame in Healbot. It taunts the target of the player you clicked on.